1 #ifndef _ots_TCPServerBase_h_
2 #define _ots_TCPServerBase_h_
6 #include <unordered_map>
8 #include "otsdaq/NetworkUtilities/TCPSocket.h"
15 TCPServerBase(
int serverPort,
unsigned int maxNumberOfClients);
18 void startAccept(
void);
19 void broadcastPacket(
const std::string& message);
20 void broadcast(
const std::string& message);
21 void broadcast(
const std::vector<char>& message);
24 virtual void acceptConnections() = 0;
26 void closeClientSocket(
int socket);
28 T* acceptClient(
bool blocking =
true)
30 int socketId = accept(blocking);
31 fConnectedClients.emplace(socketId,
new T(socketId));
32 return dynamic_cast<T*
>(fConnectedClients[socketId]);
35 std::promise<bool> fAcceptPromise;
36 std::unordered_map<int, TCPSocket*> fConnectedClients;
37 const int E_SHUTDOWN = 0;
40 void closeClientSockets(
void);
41 int accept(
bool blocking =
true);
42 void shutdownAccept(
void);
44 const int fMaxConnectionBacklog = 5;
45 unsigned int fMaxNumberOfClients;
46 std::atomic_bool fAccept;
47 std::future<bool> fAcceptFuture;