artdaq  v3_05_00
TCPSocketTransfer.hh
1 #ifndef TCPSocketTransfer_hh
2 #define TCPSocketTransfer_hh
3 // This file (TCPSocketTransfer.hh) was created by Ron Rechenmacher <ron@fnal.gov> on
4 // Sep 14, 2016. "TERMS AND CONDITIONS" governing this file are in the README
5 // or COPYING file. If you do not have such a file, one can be obtained by
6 // contacting Ron or Fermi Lab in Batavia IL, 60510, phone: 630-840-3000.
7 // $RCSfile: .emacs.gnu,v $
8 // rev="$Revision: 1.30 $$Date: 2016/03/01 14:27:27 $";
9 
10 // C Includes
11 #include <stdint.h> // uint64_t
12 #include <sys/uio.h> // iovec
13 
14 // C++ Includes
15 #include <condition_variable>
16 #include <boost/thread.hpp>
17 
18 // Products includes
19 #include "fhiclcpp/fwd.h"
20 
21 // artdaq Includes
22 #include "artdaq/TransferPlugins/TransferInterface.hh"
23 #include "artdaq/TransferPlugins/detail/SRSockets.hh"
24 #include "artdaq/TransferPlugins/detail/Timeout.hh" // Timeout
25 #include "artdaq-core/Data/Fragment.hh"
26 #include "artdaq/TransferPlugins/detail/HostMap.hh"
27 
28 #ifndef USE_ACKS
29 #define USE_ACKS 0
30 #endif
31 
32 namespace artdaq
33 {
34  class TCPSocketTransfer;
35 }
36 
41 {
42 public:
61  TCPSocketTransfer(fhicl::ParameterSet const& ps, Role role);
62 
63  virtual ~TCPSocketTransfer() noexcept;
64 
71  int receiveFragmentHeader(detail::RawFragmentHeader& header, size_t receiveTimeout) override;
72 
79  int receiveFragmentData(RawDataType* destination, size_t wordCount) override;
80 
87  CopyStatus transfer_fragment_min_blocking_mode(Fragment const& frag, size_t timeout_usec) override { return sendFragment_(Fragment(frag), timeout_usec); }
88 
94  CopyStatus transfer_fragment_reliable_mode(Fragment&& frag) override { return sendFragment_(std::move(frag), 0); }
95 
100  bool isRunning() override;
101 
106  void flush_buffers() override;
107 
108  private:
109 
110  static std::atomic<int> listen_thread_refcount_;
111  static std::mutex listen_thread_mutex_;
112  static std::unique_ptr<boost::thread> listen_thread_;
113  static std::map<int, std::set<int>> connected_fds_;
114  static std::mutex connected_fd_mutex_;
115  int send_fd_;
116  int active_receive_fd_;
117  int last_active_receive_fd_;
118  short active_revents_;
119 
120  union
121  {
122  MessHead mh;
123  uint8_t mha[sizeof(MessHead)];
124  };
125 
126  enum class SocketState
127  {
128  Metadata,
129  Data
130  };
131 
132  size_t rcvbuf_;
133  size_t sndbuf_;
134  size_t send_retry_timeout_us_;
135 
136  hostMap_t hostMap_;
137 
138  volatile unsigned connect_state : 1; // 0=not "connected" (initial msg not sent)
139  unsigned blocking : 1; // compatible with bool (true/false)
140 
141  bool connection_was_lost_;
142 
143  bool timeoutMessageArmed_; // don't repeatedly print about the send fd not being open...
144  std::chrono::steady_clock::time_point last_recv_time_; // Time of last successful receive
145  double receive_disconnected_wait_s_; // How long to wait between messages before returning DATA_END
146  size_t receive_err_wait_us_; // Amount of time to wait if there are no connected receive sockets
147  std::atomic<bool> receive_socket_has_been_connected_; // Whether the receiver has ever been connected to a sender
148  std::atomic<int> send_ack_diff_; // Number of sends - number of acks received. Not allowed to exceed buffer_count.
149  std::unique_ptr<boost::thread> ack_listen_thread_; // Thread to listen for ack messages on the sender
150 
151 private: // methods
152  CopyStatus sendFragment_(Fragment&& frag, size_t timeout_usec);
153 
154  CopyStatus sendData_(const void* buf, size_t bytes, size_t tmo, bool isHeader = false);
155 
156  CopyStatus sendData_(const struct iovec* iov, int iovcnt, size_t tmo, bool isHeader = false);
157 
158 #if USE_ACKS
159  void receive_acks_();
160  void send_ack_(int fd);
161 #endif
162 
163  // Sender is responsible for connecting to receiver
164  void connect_();
165 
166  void reconnect_();
167 
168  int disconnect_receive_socket_(int fd, std::string msg = "");
169 
170  // Receiver should listen for connections
171  void start_listen_thread_();
172  static void listen_(int port, size_t rcvbuf);
173 
174  size_t getConnectedFDCount(int source_rank)
175  {
176  std::unique_lock<std::mutex> lk(connected_fd_mutex_);
177  return connected_fds_.count(source_rank) ? connected_fds_[source_rank].size() : 0;
178  }
179 };
180 
181 #endif // TCPSocketTransfer_hh
bool isRunning() override
Determine whether the TransferInterface plugin is able to send/receive data.
virtual int source_rank() const
Get the source rank for this TransferInterface instance.
Role role() const
Get the TransferInterface::Role of this TransferInterface.
CopyStatus transfer_fragment_reliable_mode(Fragment &&frag) override
Transfer a Fragment to the destination. This should be reliable, if the underlying transport mechanis...
int receiveFragmentData(RawDataType *destination, size_t wordCount) override
Receive the body of a Fragment to the given destination pointer.
TCPSocketTransfer(fhicl::ParameterSet const &ps, Role role)
TCPSocketTransfer Constructor.
int receiveFragmentHeader(detail::RawFragmentHeader &header, size_t receiveTimeout) override
Receive a Fragment Header from the transport mechanism.
void flush_buffers() override
Flush any in-flight data. This should be used by the receiver after the receive loop has ended...
Role
Used to determine if a TransferInterface is a Sender or Receiver.
This interface defines the functions used to transfer data between artdaq applications.
TransferInterface implementation plugin that sends data using TCP sockets.
This header is sent by the TCPSocket_transfer to allow for more efficient writev calls.
Definition: SRSockets.hh:15
std::map< int, std::string > hostMap_t
The host_map is a map associating ranks with artdaq::DestinationInfo objects.
Definition: HostMap.hh:39
CopyStatus transfer_fragment_min_blocking_mode(Fragment const &frag, size_t timeout_usec) override
Transfer a Fragment to the destination. May not necessarily be reliable, but will not block longer th...
CopyStatus
Returned from the send functions, this enumeration describes the possible return codes. If an exception occurs, it will be thrown and should be handled normally.